mailquest
(final project for intro to game programming, fall 2021)
Update 06/08/23: I've finally noticed there's a bug where you can get stuck infinitely reading the monument. I'll fix it when I find the time to.
credits
sfx:
"Game Start", plasterbrain, https://freesound.org/people/plasterbrain/sounds/243020/ (game start)
"PickupItem", TriqyStudio, https://freesound.org/people/TriqyStudio/sounds/467610/ (mail pickup)
"8-bit damage sound", EVRetro, https://freesound.org/people/EVRetro/sounds/501104/ (game over)
bgm:
"Soul Zone", Ketsa, https://freemusicarchive.org/music/Ketsa/light-rising/soul-zone (start menu)
"Ripples", Ketsa, https://freemusicarchive.org/music/Ketsa/light-rising/ripples-1 (main level)
"Forest Friends", Ketsa, https://freemusicarchive.org/music/Ketsa/light-rising/forest-friends (success)
"Innards", Ketsa, https://freemusicarchive.org/music/Ketsa/light-rising/innards (game over)
code:
Textbox Tutorial: Game Maker Studio 2, FriendlyCosmonaut,
The Basics of Collision Beginner Tutorial, Beyond Us Games,
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